✨ Runes and Spells

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AdventureCraft — Combat Mechanics

Plugin v7.51.0 — generated 2026-08-22 20:03. Counts parsed from the running source.

THE LAW: everything is intertwined. Item mechanics, runes, spells and affixes all proc off one another when their conditions are met. A cleave that kills can feed a lifesteal; a reflect can trigger a thorn. Chains are allowed to run 3 deep — deep enough for real combinations, shallow enough that a loop can never take the server down.

Where you can be hurt

WhereSituationCan you be attacked?
The wildalwaysYes — by anyone but your own. No tag, no warning, and everything drops on death, god items included. Your clan and your allies are the sole exception.
Townordinary dayOnly if you swing first. Attacking tags you hostile for 60 seconds; passive players cannot be touched.
Townfighting eventEveryone is hostile. No passive bystanders for the whole event.
Townpeaceful eventUnchanged — exactly as an ordinary day.
The PvP tagSwinging at somebody in town marks you hostile for 60 seconds. While tagged, /spawn, /wild, /home and every warp are locked — you cannot start a fight and then teleport out of it.
Dying in townYou keep your inventory and your levels, always. You respawn at the town spawn, bed or no bed.
Dying in the wildEverything drops. Your bed takes you, or the town if you have none.

Clans

WhereEvent?Can clan mates hurt each other?
The wildeitherNo — protected always. Riding out together is safe.
TownyesNo — the ranks close.
TownnoYes — the sparring ground, and the only place a clan may brawl with itself.
THE CLAN LAW COVERS EVERY BLOW. Not just the sword in your hand. A loosed arrow, a thrown spear, a lingering potion cloud, a rune's blast, a spell's area damage and anything you raised from the ground all trace back to the player who set them loose — and every one of them obeys the same rule. You cannot reach your own clan through a middleman.
Kindness draws the same circle as protection. Outside an event a heal or buff lands on anyone standing with you — helping a stranger up is part of town life. Once an event starts it reaches your own clan and any clan you have both marked friendly, and nobody else. If you cannot raise a blade against them, you can raise a hand for them.
Summons keep two separate promises. Your own summon can never hurt you and you can never hurt it — anywhere, event or not, so nobody can farm what they raised. Whether your clan can hurt it follows the ordinary clan law above: protected in the wild and during events, fair game in quiet town so a duel stays a fair one.

Souls and spellcasting

Earning soulsGod gear worn, held or on the hotbar charges you — both hands count. Watch the action bar.
Cost to castEvery spell burns one soul. No soul, no spell.
Cooldown8 seconds, minus 1.5 per soul you hold, floored at 2 seconds. The better geared you are, the faster you cast.
The shelf71 spellbooks across Fire, Ice, Blood, Shadow, Undead, Dimension, Dragon, Orc and Nature.
Who they hitArea spells strike any hostile mob and any player you are not shielded from. They used to check for Monster only, which made half of them do nothing at all in a fight between players.

Runes

How many179 in the game. Up to 3 per item, no duplicates.
ON HITFires from the weapon that struck. Sockets into held gear only.
WORNGuards the wearer. Sockets into armour only — the anvil refuses the wrong kind rather than wasting the page.
ACTIVERight-click abilities that move YOU: Blinkstep, Quickstep, Dragon Leap.
SocketingFree and instant at the God Anvil — drop the page in the second slot and it takes.

Item mechanics

How many314 mechanics across the god pool, catalogued in full later in this document.
Both hands procA god item in your left hand fires its mechanic alongside whatever you swung with. Holding the same item twice only counts once.
Mobs are not exemptEvery mechanic bites mobs. Where an effect has no mob meaning — starving a mob of food, stealing XP it does not have — it has a mob equivalent instead of quietly doing nothing.
Reading an itemJava: hold SHIFT to expand the tooltip. Bedrock: the full card is always written into the item. Either: sneak + swap-hands prints it to chat.

How mechanics set each other off

There is no list of blessed combinations. Every mechanic has a TRIGGER (what fires it) and an EFFECT (what it does), and any effect that satisfies another trigger fires it. That is the whole rule — the combinations fall out of it, including ones nobody designed.

An effect that……can set off
Deals damage (DMG)The victim's WHEN HURT gear (Diabolus Plate burns you back), a Thornclad affix, your own lifesteal, and any ON HIT effect that reads the same swing. Damage from a proc is real damage.
KillsEvery ON KILL mechanic. A cleave that finishes a mob pays the same tribute a normal kill does.
Teleports (TP)The rift tear, if the traveller is rift-locked — your Blinkstep, an enderman's blink, a Blinking affix, a plugin warp, a portal. It does not care who moved or why.
Applies an effect (DEBUFF/BUFF)Anything that reads status: Spellbreaker strips it, wards block it, Gluttonbane and Famine punish it. A buff you place on yourself is a buff a mob can strip.
Summons (SUMMON)The summon is a real entity with real hits, so everything above applies to it in turn. It is stamped with its owner and can never damage them, or — during an event — their clan.
Changes the world (WORLD)Block and loot handlers. A chain-broken vein pays every ore it took.
The only limit is depth. A chain may run 3 procs deep, then it stops. That is deep enough for a cleave to feed a lifesteal that triggers a reflect, and shallow enough that two items which each proc the other can never take the server down. Nothing is blocked from combining — it is only stopped from looping forever.

Every mechanic, by what sets it off

All 314 of them. Trigger is derived from the handler that actually owns the code, not from the description — so this table cannot drift from the game. Chains into is the effect class from the matrix above.

Worked example — Dimension Anomaly

A rune that shows how intertwined the systems are. ON HIT it rift-locks the target for 10 seconds. While locked, ANY teleport deals 8 damage — ender pearls, chorus fruit, nether portals, every plugin warp, another player's Blinkstep, an enderman's blink, and a Blinking affix mob's teleport behind you. It applies to players and mobs identically, and the damage it deals can itself proc whatever else is on your gear.

Repairing and upgrading

The God AnvilThe only forge that touches god gear. Ordinary anvils refuse it.
RepairThe item's own vanilla material, at the ordinary anvil level cost, plus one GREP. Forges the moment both land in the slots.
GrepsEarned only by drinking a Repair Elixir — never given. /grep counts yours.
RenamingFree, any characters, &-codes make colours. The item remembers its true name so mechanics survive any alias.
Sharpening StonePushes enchants past their limits. Offer diamonds, embers or deggs — more offering, better odds.

Reading the fight

Damage per secondThe sidebar number is your live DPS, over a rolling five seconds. Arrows count for the archer.
Mob healthEvery levelled mob wears its current HP in its nameplate, counting down as you fight.
Boss barsA mob with 2+ affixes and at least one of them heavy, visible within 25 blocks.

ON HIT — 53

Fires from the weapon that lands the blow. Both hands are read, so an off-hand god item procs alongside whatever you swung with.

ItemWhat it doesWhat you see and hearChains into
BlazegillSpeed burst on hitsplash, witchBUFF
BlightbrandOn hit: Wither III 4sash, spit, dust — sound: wither hurtDEBUFF
Dawnbreak+35% damage at daybreak (sunrise hours)dustDMG WORLD
Dawnleechvampiric light, heals on hit + backstab biteend rod, splash, critDMG HEAL
Duelist's Katana2x damage on critical hitscritDMG
Duskbringer12% plunges the victim into dusk (Darkness 4s)squid inkDMG
Emberbrand+1 damage; 15% the target burnsflame — sound: blaze hurtDMG
EmberleechSteals life - every hit heals you 15% of the damage dealtflame, end rodDMG HEAL
FamineOn hit: Hunger III + target cannot eat 5s—OTHER
First WordThe Answerer - your first cut on each foe lands 1.6xenchant, sweep attack — sound: trident hitOTHER
First Word, First ForgingThe Answerer - your first cut on each foe lands 1.6x—OTHER
Foxfriend12% on hit: a friendly SNOW FOX (Puchita) fights beside you 20s—DMG
GluttonbaneOn hit players: target cannot eat 4s—OTHER
GravebindOn hit: roots target 1.5s, every hit; recursive hits build Strengthsoul fire flame, soul — sound: soul sand stepBUFF
Gravekeeper's Shoveltemporarily absorbs the life of its victims - Absorption on every hit—HEAL
Greedcleaverevery kill pays tribute - drops an Adventure Coinsound: fox biteWORLD
Headsman's Axeexecutes - double damage below 15% HP; player kills drop the victim's HEADdust, crit — sound: player attack critDMG WORLD
Hearthplate+2 absorption hearts, refilling 5s out of combat—OTHER
Hollowfang15% unseen bite - +50% damage from nowheresmoke, dust — sound: fox biteDMG
KneelmakerCrits chain the legs - the target cannot jump for 4sfalling obsidian tearDMG BUFF
Last Resort+50% damage while YOU are below half HPcrit, poofDMG
Living WingsThe elytra FLAPS: sneak mid-glide to climb, no rocket—OTHER
Master's Practice SwordAverages your and victim's XP levels toward each otherenchantOTHER
MindtakerOn hit players: steals 1 XP levelenchant — sound: experience orb pickupOTHER
NightboughEVERY night hit summons an invisible Speed-6 skeleton wielding a branch copy (max 10, 10s each)sculk soul, soulSUMMON BUFF
NightslipOn hit: blind+slow target, you slip 4 blocks awaysmoke — sound: enderman teleportDEBUFF
Old Habitslips in from behind - +30% backstab—DMG
Pestwhisksweeps bugs like flies - 3x vs arthropods + AoE sweep-awaypoof, wax on, sweep attackOTHER
Radiant CrossHoly nova on hit: 4 dmg + glow to monsters within 4; summons an invisible wither-skeleton herald, day or nightend rod — sound: bell resonateDEBUFF SUMMON
Reaper's DueOn hit: Poison II + Blindness + Nauseadust — sound: phantom biteDEBUFF
Sagebane+4 dmg vs targets wearing god armorenchanted hitOTHER
ShadowsawOn hit: launches 3 evoker fangs + Darknesssound: evoker prepare attackOTHER
ShriekfangEvery 4th hit lands as a Warden shriek - 6 piercing damagesonic boom — sound: warden sonic boomDMG
SlagburstCrits erupt in a magma orb—DMG
Spellbreaker SaberOn hit players: resets their spell cooldownwitchOTHER
Stingline15% Poison + whip-crack knockbackwitch, crit — sound: ravager stepDMG DEBUFF
StormtallyEvery 5th hit: lightning +5 dmg + ignite—DMG
TallyknifeHits mark the victim - Glowing 10s—DEBUFF
Tattlestickthe truth comes out: the victim glows for 10s and their HP is revealedwax onDEBUFF
The HarrowerCleaves 40% damage to adjacent enemiessweep attackDMG
Tinker's Edge10% strikes again for 40% - the apprentice echocrit — sound: note block iron xylophoneDMG
TombfangROLLED + crits summon the Claw of Anubis - fangs + 4 dark dmgsquid ink — sound: evoker fangs attackDMG SUMMON
Turncoat2x damage when striking from BEHINDcrit — sound: player attack critDMG
Twicebite10% the jaw bites twice for 50%sound: fox biteDMG
VeinreaperHeals you 25% of damage dealt—DMG HEAL
VeinwingHaste + flight (counts toward Bloodmancer set)—BUFF
Vengewall1% chance attackers are struck down instantly—DMG
Wanderer's TreadsSpeed I while inside town—BUFF
Warprong20% strikes again for 30%; THROWN, it explodes on impact and flies back (Loyalty III)—DMG
WetworkONLY does damage in rain or water - wet strikes call lightning +6electric spark, snowflake — sound: fire extinguishDMG
WinterfangOn hit: freeze 8s + Slowness IVsnowflake, ashDEBUFF
WoesteelMYTHIC: misery loves company - every hit cripples (Slowness + Weakness)soul, flame, smokeDEBUFF
Wyrmspite+40% damage to dragonkind (dragons, wyrms, drakes, phantoms)soul fire flame, dust, dragon breathDMG

WHEN HURT — 23

Fires when somebody hits YOU. These are the mechanics that turn an attacker's own damage against them - and they read damage from a proc exactly as they read damage from a swing.

ItemWhat it doesWhat you see and hearChains into
Arrowbane HelmBlunts projectiles aimed at the head (-30% damage)—DMG
Azur Wyrm Wingsthe storm parts - lightning cannot touch you—DMG
Diabolus Platetouch it and regret - melee attackers catch fire—DMG
Edgelord CrownAll damage -20%—DMG
EmberlanceStrikes set the target burning 3s and scorch the ground at their feet (never in town)sound: firecharge useDMG
Falconer's Wings+15% arrow damage + flight—DMG
GalewingsIn flight you become Wind itself - invisible AND explosion-resistant—OTHER
Glacierstridewinter follows every stride - everything underfoot turns to ice, EVEN AIR (ice-bridging, forms ahead of your sprint); melts back after 60s. Freeze immune—DEBUFF
Gravekeeper's Hood-4 hearts; incoming damage -35%; Night Vision after dusk—DMG BUFF
Lastwallunder 20% HP it holds the line - Absorption II + Resistance—DMG BUFF
NullbladeRight-click: throw the blade - 1.3x + jams magic (1 soul)squid ink, reverse portal — sound: trident throwOTHER
NullplateMagic/lightning/dragon damage -50%—DMG
Powderstepsoftest snowfall step - half fall damage—DMG
RearguardAttacks from behind -20%—DMG
Reedpiercer+50% damage to water-touching targets; full swim stride while heldsound: firecharge useDMG
Rimerunnersfeatherlight on frost - Speed II on ice and snow—BUFF
SkewerlightMelee pierces THROUGH - the enemy behind your target takes 60% of the hitcrit — sound: glass breakDMG
SpiteglassBlocking reflects ALL attacks - melee, arrows and magic bounce 30% back (arrows also halved)—DMG
The Longest Reach+3 melee reach; sprint-hit lunges you 4 blocks and drags the targetsound: breeze shootOTHER
Thornheartheld, remembers every wound - attackers take 15% of it backdustDMG
Vigil's EndThrown hits PIN the target - rooted 2s, slammed from the air (20s cd); melee marks prey +15% damage from all sources 5sdust — sound: bell useDMG
Whalebreaker+100% damage to anything with 60+ max health - the boss-killersound: warden sonic boomDMG HEAL
Wyrmknight LastwallBlocking heals 0.5 hearts per hit taken—HEAL

ON KILL — 1

Fires on the killing blow, whoever or whatever landed it - including a cleave, a reflect or a summon.

ItemWhat it doesWhat you see and hearChains into
Evermend MaskRegeneration II + 3 hearts while worn; every kill mends your gear. Soulbound—HEAL

ON SHOOT — 15

Fires from a bow or a thrown weapon. The shooter owns the hit, so an arrow's kill still pays its owner.

ItemWhat it doesWhat you see and hearChains into
BoomseedEvery arrow that lands conjures a CHARGED CREEPER spectre at the target - no cooldown—OTHER
BoomstringArrows explode + ignite—DMG
CloudcallerArrows call real lightning on impact - a whole CLUSTER in the rain—DMG
Deadeye Mk.IIHeadshots deal about 1 heart extra - the offhand finisher—OTHER
FalconvolleyFires 3 arrows per shot—DMG
Infinity Bow, FastROLLED + Infinity—OTHER
Kringle's WrathShotgun blast of 5 exploding snowballs (terrain dmg, AoE)—DMG
MancatcherArrows bind: root + cage 2.5s—OTHER
Mercy's ArcArrows of regeneration - heal players (Regen II) instead of damaging—HEAL
Poacher's Pridea hunter's tool - +20% arrow damage vs animals—DMG
RattlebowFIRE RATE: every shot triggers two rapid follow-up shots—DMG
Roadside BowArrows: Slowness II + Poison II—DEBUFF
SapshotArrows: Weakness II 6s—DEBUFF
SpelljammerBolts jam target's magic: spell reset + Weakness—DEBUFF
UpshotArrows levitate targets 2s—DEBUFF

ON MINE — 7

Fires on breaking a block. Never inside the town zone.

ItemWhat it doesWhat you see and hearChains into
Deepreaver, Corruptedeats the vein whole - mined ores chain-break up to 8 connected—WORLD
Emberwright's MaulNetherrack and basalt break instantly; 5% ember from nether stone—DMG WORLD
StonesingerEvery 20th block sings - stacking mine speed up to +50%—DMG BUFF
The UndertakerDigs 3x3; 2% of dug earth yields a buried Adventurer Roll—DMG
The WorldsplitterMines a 3x3 face—OTHER
VeingluttonOne ore breaks the whole vein (up to 24)—WORLD
WorldbreakerInstant-mines EVERYTHING except bedrock; 10% breaks all adjacent blocksspit, sculk soulDMG WORLD

ON FISH — 2

Fires on landing a catch.

ItemWhat it doesWhat you see and hearChains into
Midas Line10% of catches become enchanted golden apples—DMG
StarhookReel: teleport to the hook (1 soul)—TP

ON USE — 18

Right-click abilities. These are the ones YOU choose to fire, which makes them the usual start of a chain.

ItemWhat it doesWhat you see and hearChains into
BloomcallerRight-click: field blooms - poisons+roots monsters, regens allies (1 soul)happy villager, spore blossom air — sound: cherry leaves placeHEAL DEBUFF
Bone PathRight-click: a bone bridge marches 8 blocks aheaddust — sound: skeleton stepOTHER
Chaos RocketRight-click: random potion effect + firework (1 soul)totem of undying — sound: firework rocket launchDMG
HoneylobberRight-click: carpets target area in honey (1 soul)falling honey — sound: honey block placeOTHER
Ice PedestalRight-click: an ice column lifts you 3 blockssnowflake — sound: glass placeOTHER
Jump RodRight-click: a super-jump with a soft landingcloud — sound: slime jumpBUFF
Leap RodRight-click: launch forward + slow fall (1 soul)cloud — sound: firework rocket launchDEBUFF
Omnitool, TelekineticPickaxe, shovel and axe in one - dirt and wood give way instantly. Right-click: places your OFFHAND block telepathically at range 20, or remote-mines and pulls the dropsenchant — sound: enderman teleportWORLD
Pocket CalderaRight-click: explosive incendiary fireball (1 soul)flame — sound: firecharge useDMG
PrismshotRight-click: transmutes target blocks to stained glass (1 soul)dust, end rod, firework — sound: amethyst block chime, glass place, beacon activateOTHER
Rift Wyrm HeadRegeneration II + Night Vision - the rift keeps you. ACTIVE (sneak-right-click, 5s): breathes a wyrm firebomb (1 soul)—DMG HEAL TP BUFF
RiftfangRight-click: blink 8 blocks (1 soul)—TP
Sevenfold GateMYTHIC ACTIVE: right-click - the Gate opens, 7 fireballs rain on the foe you sight (40 blocks). Soulboundwax on, dust, firework — sound: end portal frame fill, blaze shootDMG
The GlazierActive: transmutes what you sight into stained glass (3s cd; the town heals itself)dust — sound: amethyst block chime, glass placeHEAL
Throwing DaggerRight-click throws it - the sheath refills itselfsound: arrow shootOTHER
Trade TotemRight-click a fellow bearer: secure trade window with confirm buttons—OTHER
VoidribONE USE: right-click a player within 8 blocks to read everything they carry - then it crumblesportal — sound: sculk sensor clickingOTHER
Wyrmknight BladeRight-click: ghast firebomb - real crater (1 soul)flame, lava — sound: ender dragon shoot, ender dragon growlDMG

SOULS — 6

These touch the spell economy itself - how many souls you can hold, or whether casting spends one.

ItemWhat it doesWhat you see and hearChains into
Acolyte's FocusHolds 2 souls - the apprentice battery—OTHER
Edgelord WingsHaste I while worn—BUFF
HighwalkersWinged heels - Speed II, TRUE FLIGHT and 3 hearts while worn. Soulbound—BUFF
Mason's CrownMythical turtle helm of the spawn-builder - +3 hearts, soulbound, it survives death—OTHER
SoulsailThe mage's battery - holds 4 souls—OTHER
Stormcaller HoodStormcaller set piece—OTHER

WORN — 103

Always on while the piece is equipped. Buffs here are real potion effects, which means a mob can strip them and a ward can protect them.

ItemWhat it doesWhat you see and hearChains into
Apprentice HatSneak: Night Vision. Apprentice set (SET 3+: your spells deal +15%)—DMG BUFF
Ashwalker BootsFire and hot-ground damage you take is cut by 20%—DMG
Azur Wyrm Headdreams of the rift - endermen see kin, never attack you—TP
Beggar's CrownBelow 30% health it grants Absorption—DMG HEAL
BloomtreadRegen II standing on flowers—HEAL
Brewmaster's BootsSpeed—BUFF
BrutewingStrength + flight—BUFF
Chameleon CowlRegen + color-shifting leather; +2 hearts while worn—HEAL
Chargeplateworn, Haste while sprinting - built for the charge—BUFF
Coalheart PickCoal ore drops doublesound: amethyst block chimeWORLD
Cobbleplate10% to shrug off a blow entirely while standing on stone—DMG
Coinbiter10% of kills cough up 1-3 Adventure Coinssound: experience orb pickupDMG WORLD
DrywalkersClears water around your feet—OTHER
DuneglassSand mines straight into glassflame — sound: glass breakOTHER
Edgelord BootsSpeed I while worn—BUFF
Edgelord ChestplateHaste I while worn—BUFF
Edgelord LeggingsStrength I while worn—BUFF
EightstrideSpeed II; +2 hearts - stacks with every other Health Boost piece worn—HEAL BUFF
Ferryman's CloakWater breathing while worn; swim faster; drowning damage cut by 25%—DMG BUFF
Firstsnow Boots+2 hearts; freezing never bites - though powder snow still swallows. A snowflake trail follows—DMG
Firstsnow Chestplate+4 hearts while worn—OTHER
Firstsnow Helm+2 hearts while worn—OTHER
Firstsnow Leggings+3 hearts while worn—OTHER
GalestepSpeed II—BUFF
Gravebinder's BootsNecromancer piece: standing on soul ground grants Absorption—OTHER
Gravebinder's ChestplateNecromancer piece: standing on soul ground grants Strength—BUFF
Gravebinder's LeggingsNecromancer piece: standing on soul ground grants Regeneration—HEAL
Gravekeeper's Shroud+20% attack speed, wither-immune; mobs you kill rise as a friendly shade that fights 10s—DMG DEBUFF SUMMON BUFF
Gravekeeper's Treads+8 hearts; Speed after dusk. FULL SET: Second Coffin - once an hour you survive a killing blow at one heart; player kills pay 10 absorption hearts—BUFF
Gravelight+2 damage to anything standing on stone or gravelcritDMG
Gravewarden PlateROLLED + Wither Resistance while worn—DEBUFF BUFF
GreenthumbTilling soil sows a seed from your pack automatically—OTHER
Hawkwood Helmolder luck - Luck I while worn—BUFF
Hearthguard LeggingsRegenerate faster near a campfire or inside town—DMG HEAL
Heartsworn Cap+2 hearts while worn—OTHER
Heartsworn PantsStrength + 3 hearts while worn—BUFF
Heartsworn SlippersSpeed I while worn - hearts trail your footprints—BUFF
Heartsworn TunicHaste + 4 hearts while worn—BUFF
Houndmaster's BootsSpeed + arrow bonus—BUFF
Houndmaster's Hat+10% arrow dmg per piece; keeps two pet woofers at your side—DMG
KitestringArrows that fly more than 30 blocks strike for +2—WORLD
LampwrightRight-click: sets a torch on any spot within 8 blocks - it never runs out—OTHER
Lantern HoodNight Vision whenever the light around you is low—BUFF
LeapweaveJump Boost IV (+100% jump height)—DMG BUFF
Lidless HelmImmune to blindness—DEBUFF
MarshmaulOn hit: the ground grabs the target - Slowness I for 3sitem slime — sound: soul sand stepDEBUFF
MoonscholarNight vision + 2x XP—BUFF
Mudlark LeggingsWater and soul sand no longer slow you—DEBUFF
Nightcap1.4x damage after dusksmokeDMG
Nightveil HoodWear the full Nightveil set and crouch to turn invisible—OTHER
Nightveil SliphooketHaste I while worn; full Nightveil set + crouch turns you invisible—BUFF
Nightveil TightsJump Boost III while worn; full Nightveil set + crouch turns you invisible—BUFF
Nightveil TreadsSpeed I while worn, Speed III while crouched; full set + crouch turns you invisible—BUFF
Pathfinder's CapSpeed I while you walk a path—BUFF
Pikestaff VowSneak-guard while held: +2 armor and knockback resistance—BUFF
Prospector's Charm5% chance mining stone makes nearby ore glow for 6s—DMG DEBUFF WORLD
Ratcatcher2x damage to vermin - spiders, silverfish, endermites and the newly hatchedsound: player attack critDMG
Rift Wyrm BootsSpeed II, Jump Boost III and Slow Falling; double-tap space to launch—DEBUFF BUFF
Rift Wyrm WingsStrength II + flight—BUFF
Riptide RegentRiptide that works DRY - 2 stored dashes (refill in water or rain), dashes damage what you pass through—DMG WORLD
Sapsipper10% of logs chopped drop an extrasound: wood breakDMG WORLD
Shadowmeld CowlWORN: Night Vision - and stand still in darkness 2s to turn invisible—BUFF
ShearwindSheep give double wool—OTHER
Sherwood WingsHaste + flight—BUFF
Solstice BootsSpeed + 2 hearts while worn—BUFF
Solstice ChestplateStrength + 4 hearts while worn—BUFF
Solstice HelmRegeneration II + 2 hearts while worn—HEAL
Solstice Leggings+3 hearts while worn—OTHER
SparrowcutThe faster you move, the harder it lands - up to +3 at a sprintcloudOTHER
SpringshankJump III; +4 hearts - stacks with every other Health Boost piece worn—HEAL BUFF
Springtide BreechesJump Boost III; Springtide: +18.75% XP per worn piece—DMG BUFF
Springtide StridersSpeed II; Springtide: +18.75% XP per worn piece—DMG BUFF
Stonesipper5% of stone mined gives up an EmberflameDMG WORLD
The Long Arm+3 blocks of mining reach—OTHER
Thundershy+25% damage while rain fallselectric sparkDMG
Tidecaller's Jaguar LeggingsJump III—BUFF
Tidecaller's Satan ShoesSpeed II—BUFF
TidecleaverSwings at full speed underwater; drops float to you—WORLD BUFF
Tidehook15% of catches come up doubled—DMG
TidewalkersSpeed + Dolphin's Grace—BUFF
Tinder FangEvery third strike sets the target alight for 3sflame — sound: firecharge useOTHER
Tinker's ApronTools you carry wear 15% slower—DMG DEBUFF
Trailwarden BreechesJump Boost I; set (3+): +15% all damage on glowing prey—DMG DEBUFF BUFF
Trailwarden TreadsSpeed I; set (3+): +15% all damage on glowing prey—DMG DEBUFF BUFF
TrenchcrownWater breathing; +6 hearts - stacks with every other Health Boost piece worn—HEAL BUFF
Trufflesnout8% of dirt dug turns up a seed or a saplingsound: rooted dirt breakDMG
Veinweaver BootsSpeed (SET 3+: 10% lifesteal on all melee)—DMG HEAL BUFF
Warchief's Ancestral PlateHaste II + Strength II + 5 hearts while worn—BUFF
Warchief's Jaguar LeggingsJump Boost IV + 4 hearts while worn—BUFF
Warchief's SwiftshoesSpeed III + 3 hearts while worn—BUFF
Warchief's Turtleshellthe chief's old shell - set passives when worn with the Warchief pieces—OTHER
Warhide BootsSpeed—BUFF
Warhide HatRegeneration (SET 3+: Strength II)—HEAL BUFF
Warhide PantsJump III—BUFF
Warhide ShirtStrength II—BUFF
WarmotherStrength I—BUFF
Watcher's MailReveals invisible players within 12 blocks—OTHER
WidowboltBolts leave Poison I on anything still at full health—HEAL DEBUFF
Windstep BootsFalls under 6 blocks cost you nothing—OTHER
Wyrmknight BootsSpeed—BUFF
Wyrmknight LeggingsSneak: Resistance II—BUFF
Wyrmknight WingsStrength + flight—BUFF
Wyrmward HelmRegeneration—HEAL

STATS ONLY — 86

No behavioural handler exists for these. The item is its enchantments, its name and its lore - the description reads like a promise the code does not currently keep.

ItemWhat it doesWhat you see and hearChains into
Apprentice BootsApprentice set (SET 3+: your spells deal +15%)—DMG
Apprentice TightsApprentice set (SET 3+: your spells deal +15%)—DMG
Apprentice TunicApprentice set (SET 3+: your spells deal +15%)—DMG
Atlas SpadeSneak-break banks up to 16 blocks; right-click lays them as a bridgesound: book page turnWORLD
Bandit's BootsSwift Sneak II—OTHER
Bandit's HatBandit set (SET 4: Speed + Haste)—BUFF
Bandit's ShirtBandit set piece—OTHER
Bandit's TightsBandit set piece—OTHER
Bani's Captain Vest+4 hearts; 30% of arrows that strike you reflect back at the archer—DMG
Beckoning BrushSuspicious blocks brush instantly - double sherd luck—BUFF
Beekeeper Bee WingsSet piece + flight—OTHER
Beekeeper BootsBeekeeper set piece—OTHER
Beekeeper ChestplateBeekeeper set piece—OTHER
Beekeeper HeadBeekeeper set (SET 3+: 30% war bee avenges hits)—DMG
Beekeeper LeggingsBeekeeper set piece—OTHER
Bloodmancer ChestplateBloodmancer set piece—OTHER
Brewmaster's HatAlchemist set (SET 3: Regeneration)—HEAL
Brewmaster's PantsAlchemist set piece—OTHER
Brewmaster's WingsGod Elytra - pure flight; famously the one wing with no extra bonus—OTHER
BrinesongThe fishing-event rod - Luck of the Sea X + Lure VIII—BUFF
CinderjawAuto-smelts what it mines - ores drop metal—WORLD
Cupid's Longshotarrows HEAL clanmates (Regen II 6s), mark enemy players glowing 10s, and 15% charm mobs docile (Slowness III + Weakness II 8s)—DMG HEAL DEBUFF
DeepreaverMines through stone with ease - Efficiency VII / Fortune VI—OTHER
Dowser's CrookACTIVE (right-click, 15s): points to the nearest water or lava within 16dust — sound: pointed dripstone drip waterOTHER
DrawnfireBlazes with fire when drawn - Fire Aspect VIII + heavy knockback—DMG
Firstsnow LongbowPower X arrows from a quiver that never empties (Infinity + Mending)—OTHER
FleecestormShearing yields 3-5 STACKS of wool per sheep—OTHER
FrostboreIce mines WHOLE - never melts to water—OTHER
Godsplinter DrillACTIVE (hold right-click, 30s cd): bores a tunnel ahead for 3sblock — sound: grindstone useWORLD
Gravekeeper's Greaves+8 hearts while worn—OTHER
Gravemind SpadeSand and gravel columns drop all at once—WORLD
Grovewalker ElytraSet piece + flight—OTHER
Grovewalker FlipsGrovewalker set piece—OTHER
Grovewalker GarbGrovewalker set piece—OTHER
Grovewalker HeadressGrovewalker set (SET 3+: Regen II on grass/dirt)—HEAL
Grovewalker SlacksGrovewalker set piece—OTHER
GullwingLoyalty throw - CATCHING its return grants 2s of Speed—BUFF
Harvest HymnRipe crops replant themselves from their own drops—WORLD
Houndmaster's Pants+10% arrow dmg per piece—DMG
Houndmaster's Shirt+10% arrow dmg per piece—DMG
Infinity Crossbow, IncreasedROLLED quick-charge + piercing—OTHER
LatchrodThe hook drags dropped items and XP to you from 24 blocks—WORLD
LimbtakerFell the bottom log and the whole tree comes down—OTHER
Magpie's PickEverything it mines flies straight to your pack—OTHER
Maw of the DeepInstant-sink casts, half bite time, 10% double catch, rare event treasure—DMG
MolehunterThrow it into the GROUND: every mob within 12 blocks glows for 4s, through wallssonic boom — sound: pointed dripstone drip lavaDEBUFF
MolewrightSneak-dig carves 1x2 - headroom included—OTHER
Nightsoil ScepterACTIVE (right-click, 60s): tills and hydrates a 5x5, no water neededfalling water — sound: weather rain, hoe tillOTHER
Orchard of OneTreecapitate + replants saplings + triple apples—OTHER
Prospector's Pick5% an ore pays an extra ember—DMG WORLD
Rift Wyrm LeggingsSneak: Resistance III—BUFF
Roadside GliderFlight—OTHER
RootcallerACTIVE (right-click, 45s): ripens a crop and its 8 neighbourshappy villager — sound: bone meal useOTHER
Shepherd's SnipsDouble wool, dyed to whatever dye you hold offhand—OTHER
Skyfall JavelinThrow it STRAIGHT UP: 1.5s later it falls on your sighted target as a meteor bolt (40 blocks)—OTHER
SliphookThe accursed hook vanishes you - Invisibility 5s on every teleport—TP
SodbusterDigs a 3-long trench in the direction you face—OTHER
Solstice Line1% of catches come up GOD APPLES (server-wide news), 5% pull up an ember—DMG
Springtide CrownSpringtide: +18.75% XP per worn piece (+75% in full kit)—DMG
Springtide TunicSpringtide: +18.75% XP per worn piece (+75% in full kit)—DMG
Stormcaller GliderStormcaller set piece + flight—OTHER
Stormcaller PajamasStormcaller set piece—OTHER
Stormcaller RobeStormcaller set piece—OTHER
Stormcaller SandalsStormcaller set (SET 3+: lightning immunity + speed in storms)—DMG BUFF
StormneedleChanneling in ANY weather - thrown strikes call real lightning (10s cd)—DMG
StormquiverA bow possessed by Odin - Power X / Punch VI / Flame / Infinity—OTHER
Sunforge PickAuto-smelts + 15% chance of DOUBLE smelted yield—DMG
The Final StratumBelow y=0: Haste V pulses; deepslate mines at stone speed; 1-in-100 pays an ember—BUFF
The GleanerHarvest one ripe crop - every ripe crop within 7 harvests and replants—WORLD
The Prospect RoyalACTIVE (sneak-right-click, 60s): ores within 12 glint through stoneend rod — sound: amethyst block resonateWORLD
Tidecaller's Ancestral ChestplateTidecaller set piece—OTHER
Tidecaller's Pet TurtleTidecaller set (SET 3+ in water: Dolphin's Grace + water breathing)—BUFF
Trailwarden Hoodyour strikes MARK - hostiles you hit glow 5s—DMG DEBUFF
Trailwarden Jerkinarrows land +2 damage on anything glowing—DMG DEBUFF
Veinweaver HelmBloodmancer set piece—OTHER
Veinweaver LeggingsBloodmancer set piece—OTHER
Voter's Crownfull Voter's set = Hero of the Village + ceremonial sparkle—OTHER
Voter's Regaliafull Voter's set = Hero of the Village + ceremonial sparkle—OTHER
Voter's Slippersfull Voter's set = Hero of the Village + ceremonial sparkle—OTHER
Voter's Trousersfull Voter's set = Hero of the Village + ceremonial sparkle—OTHER
Warchief's Touchso gentle it sometimes (35%) lifts a spawner intact - the only way to move one—DMG
Wearysteel BootsCounter-fatigue piece—DEBUFF
Wearysteel ChestAttackers get Mining Fatigue (1 tier per Wearysteel piece)—DEBUFF
Wearysteel LeggingsCounter-fatigue piece—DEBUFF
WickfingerACTIVE (right-click, 10s): strikes a torch out of nothingflame — sound: flintandsteel useDMG
Winterking's Answer+1.0 damage vs any player who hit you in the last 10s; counts its player kills - a new title every 25—DMG

Every rune

179 runes, up to 3 a piece, no duplicates. They obey exactly the same trigger/effect rule as items - a rune proc is a proc like any other, and can set off anything its effect satisfies.

RuneWhat it doesChains into
Angry HiveWORN: your bees deal +2 and poisonDEBUFF SUMMON
Arcane AffinityWORN: your spells deal +25%DMG
Arrow AffinityWORN: your arrows deal +20%DMG
Arrow StrikeYOUR HITS: +1 damage per arrow stuck in the targetDMG
Arrow WardWORN: projectile damage YOU take -30%DMG
Back ClaymoreWORN: a phantom blade parries 50% of attacks from behindDMG
BackbiterON HIT: +35% damage from behindDMG
Backstab WardWORN: attacks from behind YOU -30%DMG
Beast SoulWORN: +1 soul capacity - a feral shimmerOTHER
Bind StrikeON HIT 10%: roots the target in place 1.5sDMG
Bite BackWORN: melee attackers take 15% of the damage backDMG
Black HoleON HIT 5%: everything nearby is pulled into the targetDMG
Blindness WardWORN: YOU cannot be blindedDEBUFF
BlinkstepACTIVE (right-click, 1 soul): YOU blink 6 blocks - THROUGH wallsTP
Blood Ground SiphonWORN: souls recharge 4s faster on netherrack and crimson groundOTHER
Blood SoulWORN: +1 soul capacity - a crimson pulseOTHER
Blood WalkerWORN: Speed II on netherrack, crimson and redstoneBUFF
BloodlustON HIT: consecutive hits on the SAME target ramp +8% to +40%DMG
Bottler's HasteWORN: 25% a drunk potion is not consumedDMG
Bush MagicON HIT 15%: a berry field erupts around the targetDMG
Cake On KillON KILL 4%: the fallen leave cakeDMG
Chaos CurseON HIT 20%: a random debuff from the whole poolDMG
ConcussionON HIT 15%: gives the target Nausea + BlindnessDMG DEBUFF
ConfettiON HIT 20%: a firework bursts over the targetDMG
CrippleON HIT 25%: gives the target Slowness IIIDMG DEBUFF
Crouching Web ShotBOW: sneak-shots web the targetOTHER
Curse Of FangsON HIT 15%: a heavy bleed curse - 2/s for 5sDMG
Death AbsorptionWORN: +2 absorption hearts whenever something dies near youOTHER
Death Claw CriticalCRITS below 30% HP execute for 1.5xDMG
DecapitationYOUR KILLS: players drop their head (+5% double damage)DMG WORLD
Deep FreezeON HIT: heavy freeze buildup on every blowDEBUFF
Deep SheathWORN: carry 8 throwing daggers instead of 5OTHER
Dimension AnomalyON HIT: rift-locks the target 10s - ANY teleport deals 8 dmg, players and mobs alikeTP
Dimension SoulWORN: +1 soul capacity - portal motesOTHER
Dragon LeapACTIVE (right-click, 1 soul): YOU leap far, landing softOTHER
Dragon SoulWORN: +1 soul capacity - a breath of the wyrmOTHER
Echo ShotBOW 20%: the arrow fires again at the same markDMG
Exploding ChickenON HIT 5%: a chicken lands on the target and detonatesDMG
Explosion WardWORN: explosion damage YOU take -50%DMG
Explosive WebbingWORN: webs you create detonate when enemies touch themOTHER
Fairy BarrierWORN: a 2-heart absorb shell that refreshes 8s out of combatHEAL
FalkenBOW 10%: a falcon dives at whatever you shotDMG
Fall WardWORN: fall damage YOU take -60%DMG
FangbleedON HIT 20%: opens a bleed - 1/s for 5sDMG
FataliusYOUR HITS: 1.6x damage against targets under 30% HPDMG
Fatigue WardWORN: Mining Fatigue cannot touch youDEBUFF
FeatherweightWORN: grants you Slow FallingDEBUFF
Fertile StrikeON HIT: crops near the target surge with growthOTHER
Fire BlastON HIT 12%: a fiery blast - explosion, flames, splash damageDMG
Fire SoulWORN: +1 soul capacity - burns with fire's colourDMG
Fire WardWORN: fire and lava damage YOU take -50%DMG
Force FieldWORN: below 4 hearts, a 3s damage bubble (45s cooldown)DMG
Freeze StrikeON HIT 20%: freezes the target solid 6sDMG DEBUFF
FrostON HIT: gives the target Slowness IIDEBUFF
Frost ArrowBOW: arrows freeze the targetDEBUFF
FrostmantleWORN: melee attackers take Slowness II for 2sDEBUFF
Ghost BlockSHIELD: 15% a blocked hit phases through you entirely - no damage, no knockbackDMG
Giant SnowballON HIT 15%: hurls the target with massive knockbackDMG
GillheartWORN: grants you Water BreathingBUFF
Grass NourishmentWORN: Saturation while standing on grassOTHER
GravechillON HIT 25%: gives the target Wither + SlownessDMG DEBUFF
Gravity WardWORN: levitation and pulls cannot move youDEBUFF
Groundbreak CritCRITS crack the ground - everything close is slowedDMG DEBUFF
GutlockON HIT 25%: the target cannot eat or heal for 4sDMG HEAL
HallowedWORN: Absorption, Regeneration and Strength near bone blocks or soul sandHEAL BUFF
HeadshotBOW: arrows that strike head-height do +50%DMG
Healthy StrikeYOUR HITS: 1.25x damage while YOU are at full healthDMG HEAL
Heart ExtractorON KILL: kills drop a heart that heals 4 when walked overHEAL WORLD
Heightened SensesWORN: sneaking players near you glow - only you see itDEBUFF
High Gravity CriticalCRITS slam airborne targets down for +4DMG
Hive CrownWORN: your War Bees send 3 bees, not 1SUMMON
HomecomingWORN: heal 3 on ANY teleport - pearl, portal, warp, blinkHEAL TP
Ice Coffin StrikeON HIT 10%: entombs the target in ice for 2sDMG
Ice GrowthWORN: ice spreads from where you stand on waterOTHER
Ice SoulWORN: +1 soul capacity - gleams with frostOTHER
ImmolateON HIT: sets the target on fire 4sDMG
Increased Summon DamageWORN: everything you summon hits +25% harderDMG SUMMON
Invisible SneakWORN: sneaking turns you invisible; moving fast revealsOTHER
IronrootWORN: knockback cannot move you - clean, no side effectsOTHER
Keen EdgeYOUR HITS 15%: the blow lands for 1.35xDMG
Keen ThrowWORN: thrown daggers deal +2OTHER
Lastwall FontSHIELD: every blocked hit heals you 1HEAL
Lava EaterWORN: sneak at lava to drink it - heals 4, briefly fireproofDMG HEAL
Lava ShotBOW: arrows splash lava on landingOTHER
Lava WalkerWORN: lava crusts to magma underfootOTHER
LeapingWORN: grants you Jump IIBUFF
Levitation ShotBOW 15%: the target floats helplessly for 2sDMG
Life SwapACTIVE (right-click, 1 soul, 60s cd): swap health PERCENTAGES with your target (30% floor)DMG HEAL
LifedrainYOUR HITS heal YOU 20% of the damage dealtDMG HEAL
LimpetBOW: arrows stick and detonate after 1sOTHER
Lingering DraughtWORN: potion effects on you last +50%DMG
Living FlamesON HIT: your fire relights itself twice after going outDMG
Love StrikeON HIT 8%: charms a mob - it fights for you for 8sDMG
Magic WardWORN: magic damage YOU take -40%DMG
Magma CriticalCRITS splash lava fire in a small ringDMG
Mana SpiritON YOUR HOTBAR: 40% of your soul casts are freeDMG
MarkerON HIT: marks the target - it glows for your whole clan for 10sDEBUFF
Mender's TouchWORN: healing you receive +25%DMG HEAL
Midas TouchON HIT 3%: the target sheds gold nuggetsDMG
MindfogON HIT 20%: gives the target Nausea 6sDMG DEBUFF
MirrorhideSHIELD: blocking reflects 20% back at the attackerDMG
MolotovBOW: arrows leave a burning poolDMG
Mounted DamageON HIT: +25% while riding anythingDMG
Nature SoulWORN: +1 soul capacity - blooms faintlyOTHER
Nausea WardWORN: YOU cannot be nauseatedDEBUFF
NightsightWORN: grants you Night VisionBUFF
Orc SoulWORN: +1 soul capacity - war-drum dustOTHER
Panda PalON HIT 2%: a panda wanders in to helpDMG
PearlspringWORN: a free ender pearl every 30s (holds up to 4)OTHER
PhotosynthesisWORN: Saturation in open daylightOTHER
Poison WardWORN: poison damage YOU take -60%DMG DEBUFF
Poseidon BlockSHIELD: blocked melee attackers are blasted with water - 2 dmg + shoveOTHER
Potent BrewsWORN: your splash potions hit +1 level harderOTHER
Proximity BlindWORN 20%: enemies pressing within 2 blocks are blindedDMG DEBUFF
QuarrierWORN: grants you HasteBUFF
QuickdrawWORN: your thrown daggers return to you 50% fasterDMG
QuickstepACTIVE (right-click, 1 soul): YOU burst with Speed IIIBUFF
Rabbit ShotBOW 20%: the target bounces helplesslyDMG
RailgunBOW ACTIVE (sneak-shoot, 1 soul): the arrow pierces EVERYTHING in a lineOTHER
RainwellWORN: Regeneration in open rainHEAL
Recover Shadow StrikeON HIT 10%: a soul refunds to your poolDMG
Recover Undead StrikeON HIT: striking undead heals you 1HEAL
RegrowthWORN: grants you RegenerationHEAL
RicochetBOW: arrows bounce to a second target at 60%DMG
Rift WardWORN: +2 absorption hearts on any teleport (5s cooldown)TP
RiftplantACTIVE (right-click, 1 soul): plants a Dimension Anomaly - teleports near it are torn for 10sTP
RuptureYOUR HITS: +2 flat damage, every timeDMG
Safe TeleportWORN: teleports never land you in fire, lava or a fallDMG TP
Sage SlayerON HIT: +30% against AFFIXED mobsDMG
Santa RageACTIVE (right-click, 1 soul): 12-ball snowball barrage - every ball bursts like TNTOTHER
Satan SweepON HIT: your sweeps strike in a full circleOTHER
ScholarWORN: you earn 2x XPOTHER
Second WindWORN: +2 absorption hearts whenever you have none (10s cycle)OTHER
SepsisON HIT: the target's healing is cut 50% for 6sDMG HEAL
ShadelingON HIT 10%: a shade fights at your sideDMG SUMMON
Shadow SoulWORN: +1 soul capacity - wisps of inkOTHER
ShadowmeldWORN: stand still in darkness 2s to turn invisibleOTHER
Skeleton On TeleportWORN: your teleports leave YOUR skeleton behind - a rear guard, never hostile to you or your clan (30s)TP SUMMON
Slayer Of The BlindON HIT: +40% against blinded targetsDMG DEBUFF
Slow WardWORN: Slowness cannot touch youDEBUFF
SluggishON HIT 25%: gives the target Mining Fatigue IIIDMG DEBUFF
Sneak FortificationWORN: damage taken while sneaking -25%DMG
Sonic SlashON HIT 8%: a warden beam tears through the target lineDMG
Soul ChainON HIT: damage arcs to one nearby enemy at 50%DMG
SoulbreakON HIT 25%: jams a player target's spell cooldownDMG
SoulwellWORN: souls recharge 2s fasterOTHER
Spectre ShotBOW: arrows pass through one wall, losing 30%DMG
Spontaneous CombustionON HIT 10%: a burning target explodesDMG
Squid StormON HIT 10%: inks and blinds the targetDMG DEBUFF
Stability FieldWORN: immune to knockback and levitationDEBUFF
StampchargeWORN: infinity-block stamps recharge twice as fastOTHER
Starving StrikeON HIT 25%: gives the target Hunger IIIDMG
Static FieldWORN: attackers build static - the third hit discharges lightning on themDMG
StoneskinWORN: grants you ResistanceBUFF
Storm AffinityWORN: your lightning deals +50%DMG
StormbrandON HIT 8%: lightning strikes the target for +4 dmgDMG
Swap GateACTIVE (right-click, 1 soul): trade places with what you are looking at (20 blocks)OTHER
SwiftnessWORN: grants you SpeedBUFF
TitanhideWORN: grants you StrengthBUFF
TornadoON HIT 8%: drags every nearby enemy toward the targetDMG
Undead SoulWORN: +1 soul capacity - pale soulfireDMG
UntouchableWORN: 4% to negate a hit completelyDMG
Vampire StrikeYOUR HITS heal YOU 15% of the damage dealtDMG HEAL
Vanishing TeleportWORN: invisibility 3s after any teleportTP
VenomON HIT 30%: gives the target Poison IIDMG DEBUFF
VexcallON HIT 8%: a vex hunts your targetDMG
VoidstepON HIT 8%: you teleport behind the targetDMG TP
War BeesON HIT 12%: an angry bee stings your targetDMG
Water EaterWORN: sneak in water to drink it - heals 2HEAL
Water ShotBOW: arrows douse fire and hurt blazes hardDMG
Weakness WardWORN: Weakness cannot touch youDEBUFF
WeakpointON HIT 25%: gives the target Weakness IIDMG DEBUFF
Web EaterWORN: webs cannot slow you; walk through them to eat themDEBUFF
Web StepON HIT 15%: webs the target's feetDMG
WidebrushWORN: infinity-block stamps paint radius 7 instead of 5OTHER
WildcastWORN: +10% chance any cast is free (stacks with Mana Spirit)DMG
Wither WardWORN: wither damage YOU take -60%DMG DEBUFF
WitheringON HIT: gives the target WitherDEBUFF
WolfpackON HIT: two wolves join you against the targetSUMMON